Is infinite water with the Cryoblaster a bug or a mechanic?
The documented loop makes unlimited snow with a Cryoblaster, then converts it through water, steam and rain.
Quick answer
It is a documented renewable loop, not something this page labels a duplication bug: the Cryoblaster can produce unlimited Snow, and the water documentation describes converting that Snow into Water and through Steam into rain. Exact layouts and output rates are not documented.
Steps
- Unlock and use the Cryoblaster to produce Snow.
- Convert Snow into Water or heat it into Steam as the documented loop requires.
- Let Steam condense into rain and collect the Water.
- Buffer loose droplets before judging the loop because surface water can be absorbed or evaporate.
Requirements / limits
- The sources establish renewable inputs and conversions, not a fixed blueprint or rate.
- One rain burst does not prove that every apparently duplicated lake is the same mechanic.
- Update #2 does not change Snow, Water, Steam or rain.
Common mistakes
- Calling the documented loop a bug without separating it from a buffering issue.
- Copying an unsourced layout and treating its output as universal.
- Ignoring evaporation or surface buffering when comparing input and output.
Still unverified
- What is the stable output rate for a specific layout?Not verifiedThe checked documentation publishes no rate or tile blueprint.